These are generally perceived as positive moves, although it’s not hard to imagine that – at least in part – these changes are being driven by Disney’s lawyers who are looking to protect the company from a future avalanche of obesity lawsuits which could cost billions of dollars.
Fat-acceptance proponents said that the characters where stereotypical and cruel to children who were overweight. A statement from the National Association to Advance Fat Acceptance stated that Disney was using shame and had taken the side of bullies. Bariatric surgeons said that Disney was using hateful speech and was negatively stereotyping obesity people.
Disney quickly closed the first version of the attraction, initially with no details on how it might rework the attraction, or if it would ever reopen. Now, after nearly a year, the attraction is open once again, but with a completely different look. In fact, the only thing this new edition of the exhibit shares with the old version is the name and location. Everything else from the original was dumped.
The idea behind the exhibit was to show that healthy living can make us feel like a super hero. For the new version of the attraction, Disney Imagineers gathered feedback from experts at Stanford University and Cornell University. Gone is the focus on childhood-obesity theme and in its place is a focus on healthy living in general.
In the new attraction, a Cast Member host leads your group of up to 12 guests through a 16 minute experience that explains how to deal with the enemies of poor nutrition, dehydration, and inactivity. Gone are the muscled super heroes and the original video that included an overweight child host.
The first room includes an interactive that reads your body movements.
Instead of representing enemies with fat cartoon characters, Disney now represents the enemies with symbols like animated flames that cause dehydration, rocks that weigh you down and drain your energy, and monsters that prevent you from making healthy food choices.
Three rooms use different technologies to tell the story, including motion-tracking technology and blasters.
The second room features blaster guns.
The third room uses cards that you hold up against stations around the room.
Happier Fat Acceptance Folks
The Orlando Sentinel reports that Peggy Howell, a spokeswoman for National Association to Advance Fat Acceptance, appreciates Disney’s listening to their feedback for the second version of the attraction.
What do you think about the redesigned Habit Heroes?